CellOut - Cell Shading Experiment/Exercise using C4D
Quick Cell Shading animation test, inspired by this great AE tut by Mattias Peresini and another awesome animation by Helmut Breineder. Wanted to see if I can pull off the effect and pick up some new stuff that I didn’t know before - and sure I did… :) …
All geometry was generated by Thinking Particles using Xpresso and SweepNurbs Objects (apart from my ident in the middle of all that chaos). For compositing and color correction I used After Effects.
Here some screen shots of the project file inside of Cinema 4D. Also my first chance to apply some of my own tips properly to my own projects LOL - like “Color-coding Xpresso nodes to keep track of things for example” … Have to admit it helped a lot but I think I went a tad too far here… ;)
In case you have any questions, please let me know. Cheers …
















